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New graphics firm promises real-time ray tracing

by Russ Joseph last modified 2009-03-17 10:57

The potential for real-time ray tracing has been a major talking point in 3D graphics ever since Intel announced its plans for the x86-based multi-core Larrabee discrete graphics chip at IDF in 2007. However, a new graphics company called Caustic Graphics reckons that it’s already uncovered the secret of real-time ray tracing with a chip that it says “enables your CPU/GPU to shade with rasterisation-like efficiency.”

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